Freestyle Drills
No matter your swimming ability drills can help you to become a more efficient and faster swimmer.
Swimming drills are specific movements, done repetitively, to get your technique "in the groove." They can help you get more efficient and they can help you become a faster swimmer. Generally included in all workouts, most coaches feel that you can never do enough technique work. You should include some in your workouts, too.
Most swimmers have learned some form of freestyle (also known as front crawl). But not many can appear to move down the pool as effortlessly as a world record holder. But there are ways to move yourself closer to their form; refine your technique with drills.
This list of drills is far from complete. If you are an experienced swimmer, you may either know these drills by different names, perform them somewhat differently, or know many more.
Important key to freestyle: you should spend most of your time on your edge or side, not on your stomach! Imitate a sharp knife, on the edge of the blade, not a big soup spoon. Good freestyle, both swimming and drilling, requires you to rotate or roll your body along your "long-axis" or spine. You should also try to take breaths on alternate sides to help promote this good body roll. In these descriptions, if an arm is called the "front arm" it refers to the arm pointing to where you are headed. That side or edge of your body (shoulder to hip) is generally oriented towards the bottom of the pool, like the keel of a boat. The opposite edge (shoulder to hip) is aimed more "up" towards the ceiling (or the sky if you are lucky enough to swim outdoors) like a shark fin.
Drills:
Catch-up: Aims to isolate one arm, to practice a long stroke and a long body position. Swum like regular freestyle, except one arm is stationary, always extended forward (front arm), pointing towards the destination, while the other arm performs the stroke (working arm). When the working arm moves forward and "catches-up" with the stationary arm, they change places.
3/4 Catch-up: Just like full catch-up, except the stationary (front) arm begins to work or move before the other arm fully "catches-up" - it begins to move after the working arm is about 3/4 of the way through a full arm motion or the hand is passing the ear.
Catch-up with a board: Just like regular catch-up, only your front hand is holding a kick board; as the arms trade places, they hand off the board to each other. You can substitute a pencil - or anything else that won't make you sink.
Head touch Catch-up: Same as Catch-up drill, but touching your head with each stroke, thus keeping the elbows high. Purpose: develop both arm pulls and keep recovering elbow high; heightens awareness of where the hand enters the water.
Fingertip Drag: To promote a high elbow recovery and to make you aware of your hand position during recovery. Swum like regular freestyle, except your fingertips never leave the water as your arm moves forward during the stroke recovery. You drag your fingers forward through the water, slightly off to the side of your body, focusing on good body roll and keeping your elbows pointed up. Change how much of your hand stays in the water: fingertips, hand, wrist, even your whole forearm.
10/10 (simple): Aims to promote good body roll and head alignment (when you add breathing - see the next drill). This looks like regular freestyle in very slow-motion. One arm is extended forward, pointing towards your destination (front hand). The other is backwards, pointing towards where you just left (back hand), with the arm resting against the edge of your body. You should be on your side, with the back hand side of your body up, the front hand side of your body down (towards the bottom of the pool). Your ear should be against your front hand shoulder, chin in line with your chest, eyes sideways (or even up a bit), mouth out of the water (so you can breathe). Take 10 kicks, then stroke, so that your body rolls and your hands switch places. The front hand takes a stroke underwater and finishes against your side, becoming the back hand. The back hand recovers over the surface of the water, becoming the front hand. Your head switches, rotating with your body (rolling down into the water and then up on the other side), and you continue, taking 10 more kicks, then everything switching again. When you have this drill figured out move onto the next step, adding breathing (see the next drill).
10/10 (add breathing): Just like regular 10/10 but you change your head alignment to mimic a relatively normal swimming position for freestyle. You look where you are going! Place your head so your cheek is against your front hand shoulder, eyes sighting down your front arm towards your destination. You need to roll your head to breath, then reestablish its position looking forward along the front arm. The breath should be taken away from the recovering arm (the one that is changing from back to front) just as that hand goes in the water; as your body rolls, roll your head with it. As you get better at this drill, play with decreasing the number of kicks taken while on each side of your body until you can move smoothly from the slow-motion drill (10/10) into regular speed freestyle (3/3 for a "six-beat" kicker)
Fist: Aims to promote "feel" for the water. Swum like regular freestyle, except you hold either one or both of your hands in a fist. Vary the pattern and the number of strokes that you are "fisted." When you unclench your hand, you should notice a difference in pressure on your hand - use this feeling to keep your hand holding water as you move through your pull pattern. When you are clenched, you should also try to press on the water with the inside (palm side) of your forearm - think of the lower arm, from elbow to wrist, as an extension of your hand. And don't forget body roll!
One-arm: Aims to focus on one arm at a time. Swum like regular freestyle, except only one arm is moving. The other arm is stationary, either forward (front hand) or backwards, against your side (back hand). The moving hand takes a series of strokes, each arm performing a set number of pulls before they switch roles. Practice this drill with the stationary arm in both positions. When your stationary arm is on your side breath towards that side (away from the moving arm). When your stationary arm is forward, breath away from it (towards the arm doing the work). Again, time the breathing so that as your body rolls, your head rolls with it for a breath, then your head should return to its forward alignment.
Four Count: As you stroke with your right arm, rotate and hold that position for a count of four (making sure to look straight down to the bottom of the pool). Extend the bottom arm forward while the top arm rests on your hip (remaining dry) during the pause. When you need to breathe, allow the bottom arm to begin the stroke so the head rotates as your hips and shoulders roll. Purpose: to help you get the feel of full extension and body roll.
Three Strokes and Stop: Swim three strokes Freestyle and stop. During the stop, make sure you continue to kick and that you are on your side, your face is in the water, and the back arm is dry with the body well balanced. Do not proceed with the next three strokes until you are balanced.
Triple Scoop: Swimming Freestyle; take three scoops of water with one hand, making sure to be on your side with full extension of the arm. Rotate arms and body on the fourth stroke. Purpose: to concentrate on the catch phase of the stroke.
Touch Back: At the completion of each stroke when your hand exits the water, roll body and slap the water on the other side of your hip. Keep your head in proper Freestyle position. Purpose: to heighten your awareness of the completion of the stroke and body roll.
Right/Left Arm: Swim Freestyle with only one arm, the other to remain at your side. Remember to continue body roll, kick and breathe to the non-stroking side. Purpose: arm conditioning and body roll.
Closed Fist: Swim Freestyle but with the hands closed into fists. Purpose: to heighten the hand position and the catch phase of the stroke and feel the water on the forearm.
Zipper Drill (shark fin or raising the flag) Swimming Freestyle, during the recovery drag thumb along side of your body from thigh to arm pit and back down again, then complete a stroke. Purpose: to heighten the recovery phase of the stroke and keep elbows high.
Freestyle/Backstroke Combo: Swim three strokes Freestyle, stopping on your side. Do not proceed until the back arm is dry and the body is balanced with the face in the water. Once balanced, rotate the head to a nose up position going into Backstroke. Take four strokes Backstroke, again stopping on your side. Keep repeating, making sure to stop between strokes only on your side. Purpose: learn the need to rotate the hips in both Freestyle and Backstroke
Four Count: As you stroke with your right arm, rotate and hold that position for a count of four (making sure to look straight down to the bottom of the pool). Extend the bottom arm forward while the top arm rests on your hip (remaining dry) during the pause. When you need to breathe, allow the bottom arm to begin the stroke so the head rotates as your hips and shoulders roll. Purpose: to help you get the feel of full extension and body roll.
Three Strokes and Stop: Swim three strokes Freestyle and stop. During the stop, make sure you continue to kick and that you are on your side, your face is in the water, and the back arm is dry with the body well balanced. Do not proceed with the next three strokes until you are balanced.
Triple Scoop: Swimming Freestyle; take three scoops of water with one hand, making sure to be on your side with full extension of the arm. Rotate arms and body on the fourth stroke. Purpose: to concentrate on the catch phase of the stroke.
Touch Back: At the completion of each stroke when your hand exits the water, roll body and slap the water on the other side of your hip. Keep your head in proper Freestyle position. Purpose: to heighten your awareness of the completion of the stroke and body roll.
Right/Left Arm: Swim Freestyle with only one arm, the other to remain at your side. Remember to continue body roll, kick and breathe to the non-stroking side. Purpose: arm conditioning and body roll.
Closed Fist: Swim Freestyle but with the hands closed into fists. Purpose: to heighten the hand position and the catch phase of the stroke and feel the water on the forearm.
Zipper Drill (shark fin or raising the flag): Swimming Freestyle, during the recovery drag thumb along side of your body from thigh to arm pit and back down again, then complete a stroke. Purpose: to heighten the recovery phase of the stroke and keep elbows high.
Freestyle/Backstroke Combo: Swim three strokes Freestyle, stopping on your side. Do not proceed until the back arm is dry and the body is balanced with the face in the water. Once balanced, rotate the head to a nose up position going into Backstroke. Take four strokes Backstroke, again stopping on your side. Keep repeating, making sure to stop between strokes only on your side. Purpose: learn the need to rotate the hips in both Freestyle and Backstroke
Kicking Drills
Kicking drills done without the use of a kick board will improve overall skill level and allow a flatter body position in the water.
T-press kick: Kicking on your belly, arms at the side. Keep the head low and the body balanced in the water. Purpose: to learn good body position.
Streamline kick: Similar to the T-press kick, except the hands and arms are in front above the head in the streamlined position.
Kick on side: One arm at your side resting on the hip (it should remain dry), the other arm out front, head face down in the water looking at the bottom of the pool. Purpose: to learn body position and balancing on your side.
Six-kick switch: Flutter kick on side with one arm at side and one out front. On six’s count give hard pull, extending other arm and roll to opposite side, six count and repeat. Purpose: to learn body position and roll.

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